Path Of Defenders
A mixed type of tower defense and Action RPG games. The player fights monsters to defend cities, get more experience to level character up, then spend points for stats, attributes, skills in Passive Skill Tree. System Item in game include Weapons, Body Armour, Boots, Gloves, Helmet, Flask, Ring, Amulet and more.
Ideas and graphics are come from Path of Exile, an online Action RPG game and Little Fighter 2. The game have 3 sub projects known as editor: Passive Skill Tree, Item and Monster Editor.
Start Coding Date03/2015
Last Updated01/2017
PlatformsMicrosoft Windows
LanguageC#, HLSL
DirectX APIs WrapperSharpDX
Passive Skill Tree
Players can focus on the core specialities of their class or travel across the tree to build complex combinations of skills from various disciplines. Scattered across the tree are Keystone passives that drastically alter the way a character is played.
Passive Skill Tree editor helps us to create our passive skill awesome in different ways. Editing and balance changing will become easier with a good editor. This editor can be re-usable for other projects in future.
Item Editor
Any items that can be itemised with random properties have been. Flasks are persistent items that have mods.
Game Item systems is competely designed by Item Editor. Items create easily with a image and types of property. Prefix, affix, drop rate, range of values can change your game.